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Posted by on Feb 21, 2013 in Android News, Mobile | 0 comments

Google Patent reveals Alternative Style to Google Glass

Google Patent reveals Alternative Style to Google Glass

These could very well be the limited edition Warby Parker frames that has surfaced a little around the net.  But in any case,  the US Patent and Trademark Office has published a Google patent application that appears to describe many of the technologies used in the company’s Google Glass Project (that is all the rage right now).  Spotted by TechCrunch earlier today, the filing lists several other embodiments that take a different approach than the Google Glass hardware that so far has been shown to the public.   Particularly describing  a “laser or LED source” and a scanning system to “draw a raster display directly onto the retina.  Some of the descriptions focus on comfort, balancing the weight between the nose pads and the temples, and providing a way for the transparent display to be moved to different positions. While other details provide insight into the on-board computing system and a touchpad for input. If you ask me, if we look at history and how companies like instagram have...

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Posted by on Feb 21, 2013 in Apple, Mobile | 0 comments

New iWatch Patent Filed – Changes the Game Once Again

New iWatch Patent Filed – Changes the Game Once Again

While I generally don’t like to write about the topic of the iWatch because I think the idea of an iWatch is stupid, this latest updates in what the iWatch could actually end up being – has me thinking about things differently.  The U.S. Patent and Trademark office has released an interesting patent that raises the question, “did everyone get it wrong?”  See the image below, thanks for to the folks over at PatentlyApple.   According to the patent application, Apple is looking into methods that can integrate flexible components into a bi-stable spring, slap on bracelet design. Apple even highlighted a number of use cases for the accessory that would talk to other electronic devices, i.e., iOS devices, such as viewing recent calls, responding to text messages, managing playlists, and viewing maps, quoting Apple,   “The bracelet goes far beyond being a wristwatch. Apple states that with a multitouch display, the user “can accomplish a number of different tasks including adjusting the order of a current playlist, or reviewing a...

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Posted by on Feb 21, 2013 in Apps, Mobile | 0 comments

In App Purchases to top $3 Billion on Tablets $6 Billion for Smartphones by 2016

In App Purchases to top $3 Billion on Tablets $6 Billion for Smartphones by 2016

According to Juniper Research’s latest report Tablet Gamers alone will spend $3.03 Billion on in-app purchases in 2016. Crazyness. If the prediction is true, this will represent a ten-fold increase on the $301 million that tablet gamers spent in 2012. The surgely undoubtedly is largely due to the rapid tablet adoption and acceptance of in-app purchases with consumers. Juniper notes that virtual currencies, rather than in-game goods, will generate the highest levels of player engagement and spending. When it comes to geographic breakdown of that $3 Billion, Juniper predicts the East will rule in both the US and China. Together these two regions alone will account for 86% of user’s spend in 2016. As for Smartphones.. Juniper believes they will remain the primary source of in-app purchases, estimating gamers to spend more than $6 Billion on in-app purchases in 2016. The full 65 page report can be found...

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Posted by on Feb 21, 2013 in Apps, Mobile | 0 comments

Only 2% of Top iPhone Publishers in U.S. are Newcomers, 3% on Google Play

Only 2% of Top iPhone Publishers in U.S. are Newcomers, 3% on Google Play

A new report from Distimo released today has revealed that only 2% of the top 250 publishers in the iphone App Store are “newcomers”, vs 3% on the Google Play App Store. Evidently, also only 0.25% of the total revenu from the top 250 applications goes to the new iPhone app publishers, while 1.2% reaches new Android app publishers on Google Play. If you’re a newcomer, chances are – initially, you have a better shot at making money on Google Play. Distimo examined the trends in the iOS App Stores and Google Play from October 2012-January 2013. Unfortunately, having a time frame that occurred over the holidays slightly skews the data, because of Power Week which is extremely temporary. Below are the top 10 new publishers by App Store: iPad, iPhone, and Google Play. It can also be observed (in the image below) that the revenue share of Googe Play compared to Apple is close to 5% higher (12% vs 17%). It’s also important to mention Downloads, and actual...

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Posted by on Feb 21, 2013 in Mobile | 0 comments

TestFlight comes to Android

TestFlight comes to Android

As one of the first in the App Testing space, TestFlight has announced it is opening up its Private Beta on Android after having received 300,000 app uploads on iOS. 100,000 being in the last 90 days. Of these some recognizable brands include: Adobe, Disney, Halfbrick, and Tumblr. Co-Founder Ben Satterfield has declared that they plan to roll out the Android support slowly through their private beta. With an official android app coming in the very near future, at present their private beta is what’s available. For those interested, you can enter androids private beta...

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Posted by on Feb 21, 2013 in Mobile | 0 comments

Tablet Ownership In Europe to Rise 4x in next 5 years

Tablet Ownership In Europe to Rise 4x in next 5 years

A new report from analyst Forrester predicts that tablet ownership in Western Europe will quadruple by 2017. Forrester went on to say, “”With double-digit growth in tablet uptake across Western Europe in 2012 and further double-digit growth expected, tablets can no longer be considered a fad,”” They also expect the consumer-owned install base of tablets to reach more than 147 million in Western Europe in 2017, jumping 33 Million from 2012. Other noteworthy findings, a quarter of online adults in the 18- to 24-year-old category owned a tablet in 2012.  When it comes to tablet usage, Forrester found that tablets are unsurprisingly most used in the home — specifically the living room, bedroom and kitchen, and maybe the bathroom. According to the report, the main usage for tablets is: accessing the internet, emailing, social networking ,playing games and viewing pictures (as if that isn’t everything). Forrester also identified a general loyalty among smartphone owners to their phone’s brand when choosing a tablet — particularly iPhone owners but not limited...

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