Posted by ksteineman on Nov 30, 2012 in Apps, Mobile |
An Insider’s Perspective of the App Industry in 2012 Stats from this report as well as insights are derived from the folks over at Mubaloo. With consumers spending an average of 81 minutes per day using apps, and 48% of users using them more than ten times a day. The majority (53%) agree that smartphones are the easiest devices to access content from, vs 49% who say tablets are, and 37% in favor of desktops. The average user has 41 apps per device, compared to 32 in 2011. Android and iOS users have also more than doubled from 38m to 84m. The majority of businesses are also making apps for...
Posted by ksteineman on Nov 30, 2012 in Mobile |
iOS and Android userbase hit 750 Million Flurry has reported that there are 750 million iOS and Android activated devices. This comes from over 220 countries and it is said that these users will generate $10 billion in revenue this year alone. The report has also shown that China is set to overtake the US as the nation with the MOST # of active iOS and Android devices (see chart below). As it stands, the US has 181 million devices with China just behind with 167 million. The UK unfortunately is far behind in 3rd with 35 million active iOS and Android devices. Flurry analytics predict that China...
Posted by ksteineman on Nov 30, 2012 in Android News, iOS Updates, Mobile |
One would think that the Apple App Store would be the leading App Store in the mobile device and app industry, and..they’d be right. It’s revenue is actually 4x that of Google Plays. BUT. (here’s the kicker) Google Play has had a 311% growth spurt since January of this year. While iOS revenues growth this year have been modest with 12.9% in the same period. In the last month, Google Play revenues have grown an aggressive 17.9% while iOS revenue contracted by 0.7%. It was also reported that Japan ousts US for top spot in Google Play revenues. As for Downloads, much has been reported about...
Posted by ksteineman on Nov 30, 2012 in Mobile |
RIM teams up with Appcelerator ..and attempts to tempt developers to come on board Research in Motion (RIM) has announced it will be making a new Blackberry 10 prototypes available to developers. This means that there will be 1,500 devices that developers can apply for and after the launch the developers can swap the device for a full-production version. Furthermore, Alec Saunders, VP Developer Relations & Ecosystems of RIM announced, “We recently announced a partnership with Appcelerator that includes Titanium support for our upcoming BlackBerry 10 platform, as well as an opportunity for developers to receive BlackBerry 10 Dev Alpha, andAppcelerator Cloud Services (ACS) for free. How do you take advantage...
Posted by ksteineman on Nov 30, 2012 in Mobile, Startups |
Heyzap to me seems just like the Xfire for apps. What a brilliant idea. HeyZap has just announced they are adding player leaderboards that developers can add to their mobile games. Leaderboards for both iOS and Android now include Heyzap’s SDK. Jude Gomila, co-founder of Heyzap went on to say, “the integration only takes about an hour. It’s already live with 50 Android games, including GnarBike,Jewel Cut, and Trivia Burst. (Additionally, it has also been integrated into some iOS games, but they’re still going through the Apple App Store approval process.) ...
Posted by ksteineman on Nov 30, 2012 in Android News, iOS Updates, Mobile |
Millennial Media (a leading mobile ad network) released its Q3 Mobile Mix report which shows Apple as the continued leader in hardware (iPhone notably being their top device). While they did not see any gain in mobile ad impressions they still held 31.5% for mobile device impressions, which is up an iota of 31.38% from last quarter. Google’s Android operating system however, accounted for 52% of total impressions (up from 46 % in Q2), VS iOS’s 34% market share. Take a look at the attached images below. Best, ...
Posted by ksteineman on Nov 30, 2012 in Random, Funny, or Cool, Startups |
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Posted by ksteineman on Nov 29, 2012 in Apps |
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Posted by ksteineman on Nov 29, 2012 in Apps, iOS Updates, Mobile |
That’s right 62% of apps in the Appstore in October didn’t cut it. October was probably one of the worst months for indie app developers, with 62% of apps failing to even make the ranks in Apple’s App Store. On the other hand, it was also discovered that 32% of apps were able to retain their positions in the App Store throughout the month. Topping the list for must upward “trending” apps in the global app ecosystem was: Need for Speed Most Wanted, which reached a global position of 34 only 2 days after release. Since then, it had maintained its spot in the top 50 paid...
Posted by ksteineman on Nov 28, 2012 in Android News, Apps, iOS Updates, Marketing, Mobile, Startups |
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