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Posted by on Apr 18, 2013 in Android News, Apple, Apps, iOS Updates, Mobile | 0 comments

iOS App Store Revenue 2.6x More than Google Play

iOS App Store Revenue 2.6x More than Google Play

App Annie is out with its latest quarterly index for iOS VS Google Play revenue and downloads. With the unstoppable growth of the App Economy the U.S. still leads for iOS App Store revenue growth, while Japan and South Korea take it home for Google Play.  Last quarter alone Google Play reached close to 90% of the iOS App Store downloads, although the iOS App Store maintained the lead in monetization, earning about 2.6x the app revenue of Google Play. This is however less than it was in Q4 of 2012 which was at roughly 4x overall.   Between the two App Stores, several countries made their mark for driving growth from Q4 2012-Q1 2013: United States was responsible for the majority of the growth in iOS revenues. China also proved to be a strong revenue contributor and also led the growth in iOS downloads. Russia proved to be a key factor in Google Play downloads growth. Japan and South Korea continued to drive sizeable revenue growth for Google...

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Posted by on Apr 18, 2013 in Apps, Marketing, Mobile, Startups | 0 comments

Tapfame Gives Developers Street Cred

Tapfame Gives Developers Street Cred

After months of working on your big project you’ve finally delivered it to your client and you ask yourself, “Gee – What’s next?”.  For many developers that may be the end of things. ..BUT what if instead you were able to take this project you’ve recently completed and have it visible and open for the world to see what you’ve labored so long over? That’s where Tapfame comes in. TapFame is where mobile developers and designers get credit for the apps they’ve built. Their mission is to make it easy for you to showcase your work, learn about new mobile technologies and find other mobile developers to work with and collaborate with. Founded by Ankit Ranka and Satjot Sawhney, the two came together with a common goal of ‘giving developers the tools they needed to succeed’.  In a recent interview with Co-Founder Ankit, I had the opportunity to ask him several questions about: how the company got started, Tapfames goals, and why Tapfame is critical for app developers to...

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Posted by on Apr 18, 2013 in Apps, Mobile | 0 comments

Mobile Commerce App Usage iOS VS Android

Mobile Commerce App Usage iOS VS Android

According to a new stat from Arbitron Mobile US, iOS users are 54% more likely than Android users to use apps for commerce, per new data from the.  In addition to  iPhone users being more likely to use mobile commerce apps, they also log 20% more time with them, and conduct 19% more “virtual shopping trips”. When it comes to mobile commerce apps, eBay tops the list, and is used by 14.3% of the US smartphone panelists. In close 2nd is Amazon, used by 13%, followed in 3rd by Groupon with 11.1%. More in the chart below....

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Posted by on Apr 18, 2013 in Android News, Mobile | 0 comments

2 Billion users in the Next 2 Years.

2 Billion users in the Next 2 Years.

At least that’s what the ‘word on the street is’. And.. maybe also according to Google CEO Eric Schmidt,  where Android could soon be boasting more than 1 billion users in the next 6-9 months. Who at the Mobile World Live conference also said, “The two billion mark could be met within a year or two.” Schmidt also stated that there are currently over 750 million android devices in use today, and an additional 1.5 million activation’s every day.  If that is the case, then it will be interesting to see how Apple’s alleged iPhone 5s (or cheaper iPhone) perform in the emerging markets while Google aims to deliver a similar low cost device.  Personally, I think if Google can meet these projections that will put Apple in an interesting position, and THEIR repercussions will be of more...

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Posted by on Apr 17, 2013 in Apps, Mobile, Startups | 0 comments

Supercell Revenue up to $2.4 Million a Day

Supercell Revenue up to $2.4 Million a Day

Jesus.  That’s the first thing that comes to mind when I hear about this news.  $2.4 Million a day.  Really?  Not bad.  Actually, that’s awesome.  Supercell (the creators of Clash of Clans) is said to be the fastest growing game company ever.  This figure comes from an interview Supercell CEO Ikka Paananen had with Forbes where the company was valued at $800 million.  Seeing as they just raised an additional $130 Million, grossed $100 million in revenue last year in Q4, and already made $179 million in Q1 of 2013 – it goes without saying, they’re doing something right. At this rate by the end of 2013, some predict the valuation could reach $1 billion or more, making the company worth 2x the amount of EA’s mobile games division, itself built on over 900 previous releases.   In the interview Paanenen told Forbes, “It really is that simple – just design something great, something that users love,”   And in a separate one with PocketGamer.biz, “After working for big...

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Posted by on Apr 16, 2013 in Mobile | 0 comments

How Far Will YOU Go for a Deal? [INFOGRAPHIC]

How Far Will YOU Go for a Deal? [INFOGRAPHIC]

Thanks to the folks at Telenav we have a great infographic which has measured how far people are willing to go to redeem certain deals.  To name a few off the top: 11.3 miles for used cars (I assume you’re in the market to buy ;)), 9.8 miles for hotels & motels, 9.8 miles for new cars, and the rest you can see in the infographic below.   This type of data is the bread and butter for apps like Scout  which has main features completely based off GPS.  According to Scout’s Advertising GM Eli Portnoy, “Location is an extremely powerful tool for targeting mobile ads, but most advertisers are still applying a one-size-fits-all approach when it comes to location targeting,” “For example, I live in Los Angeles and it makes no sense to show me an ad for coffee in Pasadena because I will never drive the nine miles it would take me to get there. That would take me over an hour.”   Needless to say, the...

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