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Posted by on May 16, 2013 in Android News, Apple, Apps, Mobile | 0 comments

Not So BREAKING News – Apple Hits 50 Billion App Downloads (first day of I/O Conference) Google Hits 48 Billion w/ 900 Million Activations.

Not So BREAKING News – Apple Hits 50 Billion App Downloads (first day of I/O Conference) Google Hits 48 Billion w/ 900 Million Activations.

Yesterday Google Announced it had reached 900 Million activation  Up 400 million from this time last year. Earlier this year Eric Schmidt even said: “we’re seeing around 1M android activation’s a day“. As a result of these activation’s there has been over 48 Billion app installs for developers who use Google Play. Working hard to sway developers to choose Google Play as their first OS over iOS, we’ll see if this in addition to their new Play Games Services will do the trick. Android and Chrome Lead Sundar Pichai said: “Android started with a simple goal to bring open standards to the world. Today, it is the most popular mobile operating system in the world.” The company was also quick to make clear that there are 7 billion people in the world, so they have a long way to go as far as installations are concerned. These last couple days have been very good for Google, particularly in terms of their stock which was at around $915 in after-hours trading yesterday, up from $835 before the...

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Posted by on May 16, 2013 in Android News, Apps, Mobile | 0 comments

Google Finally Gets a Gaming Center (Google Play Game Services)

Google Finally Gets a Gaming Center (Google Play Game Services)

Yesterday at Google’s I/O Conference Google announced it’s new Play Games Service API, which will allow game developers to save game states and sync them between different machines. Surprisingly, the service will also be available for iOS Developers (in addition to Google Play). Google made sure to mention that the game will have the usual ‘achievements, leaderboards, and multiplayer services’ that developers have come to ‘expect’ from ‘similar services’ (Game Center). With the new API already being rolled out, Google says: “it will allow for real cross-platform gaming experiences and ensure that users can easily switch between their phones and tablets without losing their game states.” Th multiplayer aspect of the service will serve primarily as a ‘matchmaking feature’ but also attempt to connect you with your friends on Google+. As of now, these are the 11 games I found that are already using the API. World of Goo Super Stickman Golf 2 Riptide GP Shine Runner Beach Buggy Blitz Osmos HD Modern Combat 4: Zero Hour Townsmen Farm...

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Posted by on May 7, 2013 in Android News, Mobile | 0 comments

Android Device & OS Market Share for April 2013

Android Device & OS Market Share for April 2013

With tax season behind us we find ourselves taking a look at last months device market share data, and who the main players are. This data is based on NativeX’s daily active users from mobile games, broken down by device and operating system. NativeX provides this data so: “mobile game developers can stop guessing which Android devices to focus on.” It is apparent in the image above that Samsung continues to lead the way with its Galaxy S3 at 12% share, Galaxy S2 at 7%, and Galaxy Note 2 at 3%. Two not-so-usual suspects new on the charts in April however are the: Samsung Galaxy Note 10.1″ and the LG Motion. While both the Galaxy Note 10.1″ and the LG Motion have been available for some time, they have slowly crept up the charts barely making the top ten last month. The LG Motion  in particular took over XIamo MI-One’s spot with100K DAUs.   Android OS Market Share Below are the breakdowns of the different Operating Systems (OS’s) on Android...

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Posted by on Apr 18, 2013 in Android News, Apple, Apps, iOS Updates, Mobile | 0 comments

iOS App Store Revenue 2.6x More than Google Play

iOS App Store Revenue 2.6x More than Google Play

App Annie is out with its latest quarterly index for iOS VS Google Play revenue and downloads. With the unstoppable growth of the App Economy the U.S. still leads for iOS App Store revenue growth, while Japan and South Korea take it home for Google Play.  Last quarter alone Google Play reached close to 90% of the iOS App Store downloads, although the iOS App Store maintained the lead in monetization, earning about 2.6x the app revenue of Google Play. This is however less than it was in Q4 of 2012 which was at roughly 4x overall.   Between the two App Stores, several countries made their mark for driving growth from Q4 2012-Q1 2013: United States was responsible for the majority of the growth in iOS revenues. China also proved to be a strong revenue contributor and also led the growth in iOS downloads. Russia proved to be a key factor in Google Play downloads growth. Japan and South Korea continued to drive sizeable revenue growth for Google...

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Posted by on Apr 18, 2013 in Android News, Mobile | 0 comments

2 Billion users in the Next 2 Years.

2 Billion users in the Next 2 Years.

At least that’s what the ‘word on the street is’. And.. maybe also according to Google CEO Eric Schmidt,  where Android could soon be boasting more than 1 billion users in the next 6-9 months. Who at the Mobile World Live conference also said, “The two billion mark could be met within a year or two.” Schmidt also stated that there are currently over 750 million android devices in use today, and an additional 1.5 million activation’s every day.  If that is the case, then it will be interesting to see how Apple’s alleged iPhone 5s (or cheaper iPhone) perform in the emerging markets while Google aims to deliver a similar low cost device.  Personally, I think if Google can meet these projections that will put Apple in an interesting position, and THEIR repercussions will be of more...

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Posted by on Apr 15, 2013 in Android News, Mobile | 1 comment

Mobile Malware Grows 163% in 2012 – 32M+ Infected  Android Devices

Mobile Malware Grows 163% in 2012 – 32M+ Infected Android Devices

A new report from NQ Mobile released today has pulled malware data from 2012 that show some shocking figures. First, malware threats across all mobile platforms grew 163% in 2012.   The attacks were geared primarily towards Android devices, which was the platform of choice for almost 95% of threats according to NQ. NQ says, trends indicate things are likely to get worse before they get better. In February, a new type of malware that uses an Android device as a launch platform for infecting a target computer via USB connection was identified, the company said.  NQ Mobile co-CEO Omar Khans said in a release, “…what’s needed is a system that can detect threats in advance of infection and prevent them, something which so far hasn’t really been widely available.”   NQ Mobile’s report also revealed that more than 32.8 million Android devices were infected over the course of 2012(up 200% from 2011). Do take note however, Android as-a-whole grew substantially over the course of 2012.  In fact, according...

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